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interviews archive

Interview with Derek Thompson

My name is Derrick Thompson, I am a story artist here at Pixar. I have worked for over 14 years in videogames, comic books, feature films and illustration. While I am currently at Pixar, I have worked for a number of other studios and clients including Dark Horse Comics, Rhythm and Hues, Electronic Arts, Giant Killer Robots and a number of smaller boutique type studios. I have freelanced for a number of years but I also have been a fulltime employee. For the last 3 years I have been working on one film here at Pixar and that is Wall.E which is coming out this summer...


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Interview with Ben Neall

Ben Neall received a Bachelor of Fine Arts from Chico State University, with a major in Painting and Drawing. With a background in traditional art, Ben started his career in texturing at Luma Pictures, and has been Lead Texture Artist at Luma since 2005. In this position he has worked on many projects, including City of Ember, Pirates of the Caribbean: At World's End, No Country for Old Men, and Underworld: Evolution.


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Interview with John Brown

John works as a character and creature designer/sculptor for film and television. Credits include Planet of the Apes, The Cell, Alien Resurrection, Species 2, George of the Jungle, Jumanji, X-Files, Teenage Mutant Ninja Turtles, The Outer Limits, Bats, Mars Attacks, Bless The Child, Monkey Bone, Spy Kids and Scary Movie 2.


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Interview with Richard Keyes

Richard Keyes graduated from Art Center College of Design with a graphic design degree in 1987. After working in Palo Alto, California, designing corporate I.D. and annual reports, he returned to Southern California to work in a variety of studios before choosing a freelance career. As an independent designer Richard has worked for clients as diverse as Warner Brothers Records, Guess Jeans, the Los Angeles Housing Department and His Holiness the Dalai Lama. As a color consultant, his clients include Empire Berol, BIC and Avery Dennison. His teaching career started in 1988, with graphic design classes at Cal State L.A. Since then Richard has also taught at Valley Community College, UCLA Extension and has been teaching at Art Center College of Design since 1990, specializing in color theory, graphic design and narrative structure. Richard also teaches a workshop at Disney Studios.


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Interview with Chris Kirshbaum

Chris Kirshbaum is an alumnus of CalArts Character Animation, and has a BA in fine arts (drawing) from Arizona State University. He is currently a Character Animator at Dreamworks. Chris's film credits as a character animator include Shark Tale, Flushed Away, Over the Hedge, Kung Fu Panda and Monsters vs. Aliens. In addition to teaching in the Dreamworks internal artistic development and training programs, he currently teaches character animation at the Gnomon School of Visual Effects.


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Interview with Thomas M. Baxa

 I always had an aptitude for drawing and loved doing it, so I knew early on that I wanted to be a professional artist. I took a lot of art classes in high school, and then I went to Northern Illinois University and got a degree in illustration. I was lucky enough to study under an amazing fantasy and comic book illustrator, Mark Nelson, and he gave me lots of advice on how to solicit my work to companies. At the time, he was also doing some work for Dungeons and Dragons and opened some doors there on my behalf, but aside from that, I was sending my portfolio out to a lot of game and comic companies looking for work. I got some


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