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interviews archive

Interview with Thierry Doizon

Bonjour David, you know it’s good to hear such a question coming from you, we have known each other for 15 years already and we followed a very similar path. Today we’re closer than ever to the goals we chose then. Steambot Studios is just the beginning. I’m a concept designer who loves to draw, paint and create original stories; I currently work for Eidos in Montreal as a senior concept artist for the game Deus Ex III. I have been working on this industry for almost 13 years (sic!); it’s full of fun, frustration and constant discoveries!...

 

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Interview with David Finch

My mother was very supportive, but for the most part, everyone else had to really see that it could actually be a viable job before they were convinced. It’s understandable because everyone equates artist with starving, but there are actually a lot of jobs where artwork can lead to a fulfilling career with a good income...

 

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Interview with Ian Joyner

I went to school for graphic Design, worked doing websites, business cards and some flash animation stuff, but mostly did a lot HTML and Action Script coding… I hated it. Making websites for scrap booking and flower shops, though a fine business to be in was not for me. In school I was mostly interested in sculpture, comic books and film…anything character driven (all of my notebooks and text books were lined with sketches of batman and monsters from beyond!)...

 

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