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The Techniques of Harald Belker Vol. 1
Introduction to Car Design and Drawing
Harald Belker
2h 00m | 6 Chapters
Lighting the CG Portrait
Character Lighting in VRay Next with Chris Barischoff
Christopher Barischoff
3h 13m | 15 Chapters
Imaginative Illustration with J.P. Targete Vol. 3
The Final Color Illustration
J.P. Targete
2h 29m | 7 Chapters
Imaginative Illustration with J.P. Targete Vol. 2
Tonal Underpainting and Detailing
J.P. Targete
3h 09m | 11 Chapters
Vehicle Design with Alex Jaeger Vol.2
Concept Breakdown and Rendering
Alexander Jaeger
3h 16m | 12 Chapters
Introduction to Massive Prime
Crowd Simulation Techniques with Reza Ghobadinic
Reza Ghobadinic
11h 13m | 19 Chapters
Clay to Bronze
An Encyclopedic Guide to Making Bronze Statues with John Brown
John Brown
2h 30m | 13 Chapters
Concepting Spaceships for Film & Games
3D Design using 3D-Coat, ZBrush, KeyShot & Photoshop with Joe Gloria
Joe Gloria
1h 40m | 8 Chapters
Illustration Techniques with Dave Dorman Vol. 2
Traditional Painting in Oils and Mixed Media
Dave Dorman
2h 20m | 10 Chapters
Introduction to Creature Design: Volume 2
Coloring Creature Concepts in Photoshop With Kyle Brown
Kyle Brown
4h 24m | 7 Chapters
Visual Storytelling with Iain McCaig Vol.2
Cosmic Mermaid Character Design
Iain McCaig
2h 00m | 6 Chapters
Creating Key Illustrations for Videogames
Environment Storytelling Using SketchUp & Photoshop with Eddie Bennun
Eddie Bennun
2h 57m | 10 Chapters
Visual Development with Marc Gabbana Vol. 2
Digital Rendering - Finalizing the TribalBot
Marc Gabbana
3h 25m | 12 Chapters
The Techniques of Dylan Cole Vol. 2
Introduction to Cityscape Matte Painting
Dylan Cole
4h 40m | 8 Chapters
Fundamentals of Perspective 3
Three Point Principles and Concepts with Gary Meyer
Gary Meyer
2h 12m | 15 Chapters