The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor Interviews
A professional career that spans over fifty years started just out of high school in Colorado Springs, Colorado creating characters and backgrounds for animated cinema intermission trailers. After three years in the Army Corps of Engineers, Syd graduated with great Distinction from the Art Center School in 1959 and was immediately hired by Ford Motor Company’s Advanced Styling studio where he began to be recognized for his futuristic style. This led to his being recruited to create corporate promotional books with Mead-Hansen Company in Chicago for US Steele and other clients over the next nine years. By 1970, Syd's reputation enabled him to found his own company, Syd Mead, Incorporated, to create industrial design and corporate graphics and, after a fortuitous move to Southern California in 1975, concept designs for the motion picture, television and electronic game industries. His cinema entrée was fortunate, starting with the creation of the V’GER entity for Star Trek: The Motion Picture followed by two cult classics: BLADERUNNER and TRON. His professional work continues to the present including numerous presentations to audiences all over the world. Syd considers his legacy to be the body of work that has provided day-to-day challenge over many years while offering clients his unique design and problem solutions. He has also provided inspiration to an audience of all ages, which has been the most satisfying of all. Syd considers the opportunity to be a guidepost for ambition in others as a priceless gift of fortunate circumstance.
"After nearly 50 years, Syd Mead's work continues to be the standard. His step-by-step methodology is the foundation for how to create new concept art that is imaginative, communicates clearly, and has substance. Needless to say, Syd Mead's design work has stood the test of time, because it has substance at its core, as well as being masterful."