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Instructor

Raúl Ruiz

Real-Time VFX Artist
Instructor

Raúl Ruiz

Real-Time VFX Artist

About

Raúl Ruiz is a real-time VFX artist specializing in Unreal Engine, Niagara, and shader-driven effects for games. His background spans both game development and film-oriented workflows, with a strong focus on building stylized and realistic effects that remain performant in production. He has contributed to large-scale projects including the Gothic Remake, creating and optimizing a wide range of real-time effects for gameplay and environments. 


Alongside production work, Raúl enjoys breaking complex VFX problems into clear, practical workflows for teaching. His approach combines artistic presentation, technical problem-solving, and a strong emphasis on readability, shot context, and production-ready decision-making.

Workshops

Testimonials

  • Raúl is an amazing coworker with whom collaboration and iteration always felt easy. His expertise is a great asset when it comes to conceptualizing and implementing VFX for games. He is a hardworking teammate who listens well and offers thoughtful feedback.

    - Roger Llovera Castillo
    Tech Artist at Alkimia Interactive

  • Raúl is an artist with a high level of professionalism, consistency, and care for the final result. He approaches his work seriously, responds well to feedback, and stays focused on delivering polished solutions that fit the needs of the project.

    - Jonas Vleeschower
    VFX Artist at Boxel Studio

  • Raúl brings a strong understanding of both the artistic and technical sides of VFX production. He is able to conceptualize and implement effects in a way that supports the game while staying mindful of workflow, iteration, and efficiency. He is hardworking, receptive, and easy to collaborate with across disciplines.

    - David Guerrero Mirapeix
    Senior Programmer at Alkimia Interactive