The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor Interviews
Born in Winnipeg, Canada, David Krentz graduated from the Character Animation program at California Institute of the Arts in 1993. He was immediately hired into Walt Disney Feature Animation as a Layout Artist. He migrated into a Lead Character Designer position for a four year stint on Disney’s Dinosaur. His love for dinosaurs, anatomy and character proved a valuable asset to that benchmark CG film. After leaving Disney he went on to pursue a freelance career, where he stretched his creative wings doing many different kinds of jobs on many different projects. He enjoys sculpture (digital & clay), storyboarding, creature/character design and concept illustration. He maintains ties to the scientific community, where he often lectures on developing performance-centric creatures for film and recreates new dinosaur finds from the bones up. David is one of the founding members of Ninth Ray Studios, a super-group of story driven concept artists. He contributed to such movies as Fantasia 2000, Dinosaur, Treasure Planet, Spider-Man 2, Valiant, The Ant Bully, John Carter of Mars and Outlander as well as many other live-action and animated films currently in pre-production.
"This is the dinosaur demo I have been waiting for all my life. David Krentz has the rare ability to turn science into art, and infuse dinosaurs with soul."