Aaron Limonick

Aaron Limonick

Illustrator and Concept Designer

Aaron Limonick was born and raised in Los Angeles and has been working as a concept artist in entertainment since 2004. While studying illustration and traditional painting at the Art Center College of Design, Aaron began gravitating towards the collaborative effort that entertainment lends itself to. Through a fellow artist, he got his first job working for Activision at Neversoft Entertainment. After working on several games, including developing the original ipGUN ', he moved to San Diego and worked at High Moon Studios for over four years. There he worked on pitch artwork for multiple new projects as well as The Bourne Conspiracy and Transformers: War for Cybertron. After moving back to Los Angeles in 2011, he worked freelance on films such as RIPDSeventh SonInto the Storm, as well as for clients such as LEGO, Disney, and Mirada. Aaron now works as a concept artist at Naughty Dog, having recently contributed designs to Uncharted and The Last of Us.

  • " I only wish that Gnomon had existed when I was a kid. It's that brilliant nexus of imagination and practical reality; a place where dreamers learn to realize, share and bring to life the visions in their heads. The latest and greatest technology is meaningless without inspired instruction. "

    - JJ Abrams
    CEO, Bad Robot Productions