The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor Interviews
When designing automobiles, the ability to sketch well is absolutely essential. The skill of showing a design on paper enables the designer to communicate with others. In a step-by-step demonstration Harald will share his approach to quick sketching, design strategy, styling tips, and the process he takes to finalize a design direction. He concludes with the execution a final line drawing that presents a dynamic view of his vehicle.
Duration: 120 minutes
Format: SD 640x480
After graduating from the Art Center College of Design, Harald Belker fell into the dream design job of designing cars for Porsche. From there, Belker moved to Mercedes Benz in California where he had the privilege of working on the Smart Car as well as the 'S' and 'M' class models. Though Belker's early design work was focused on the industrial aspect of automotive design, he acquired a taste for entertainment design after he was offered the opportunity of designing the Batmobile for the movie, Batman and Robin. His list of credits boasts other such designs as the sport red Lexus and futuristic cars of Steven Spielberg's Minority Report; as well as the vehicle designs for Armageddon, Inspector Gadget, Cat in the Hat, and Tron Legacy. Belker describes his work as "graphically bold, with the sensitivity and vision to push new forms". He continues: "I like to design everything and I do. I am working on furniture, sports equipment, bags, toys, cars etc. I don't ever want to do the same thing over and over."
"Harald provides a very insightful look into his creative process for developing innovative car designs and renderings that pop. This set of tutorials is a great introduction to car design and rendering."
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Gnomon specializes in computer graphics education for careers in the entertainment industry.