Nick Reynolds has extensive experience in video game development as an environment artist. He balances creative drive with organization and discipline, which has made him a sought-after artist in the field. Nick brings these skills to his instruction at the Gnomon School. He has provided his experience to companies like Sony Santa Monica, Red Fly Studio, Vigil Games, Red Storm Entertainment and Pandemic Studios. His resume includes major titles such as God of War: Ascension, Inertia: Escape Velocity, Thor: God of Thunder, Force Unleashed 2 and Ghostbusters.