Jeremy Griffith received his BFA from Ringling College of Art and Design and immediately jumped into work as a VFX artist in games. He has created vfx in many art styles across a wide variety of projects. Throughout his career, he has contributed to large studios such as Sledgehammer Games, Irrational Games, and Riot Games but has also contributed to multiple indie projects. His resume includes AAA games such as Call of Duty: Modern Warfare 3 and Bioshock: Infinite as well as solo-developed passion projects like Paper Pirate, Flippy Cups, and What is it Like to Be a Bat?. Jeremy is passionate about learning how the natural world works and spends weeks every summer looking for dinosaurs. He currently works at Riot Games as a Senior VFX Artist.
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