The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor Interviews
Dax Pandhi is the co-founder and technical director of QuadSpinner. Dax has over 18 years of experience in CGI which started with Autodesk Animator Pro and 3D Studio DOS. He has contributed to a variety of major titles for film, television, and games. Dax was the co-recipient of the "2014 IAWTV award" for best visual effects for "Battlestar Galactica: Blood and Chrome". He is also a respected teacher, speaker, and author of the bestselling "Realism in Vue". His students number in thousands and include top studio and indie VFX talent. Dax invented the GeoGlyph plugins for World Machine, which are now the tool of choice for almost every AAA game studio.
"Gearing up for the next big Battlestar Galactica project, 'Blood & Chrome', I went looking for a VUE artist that would help us raise the bar when creating planetary environments. It didn't take long to realize that the best guy on the planet is Dax Pandhi. His understanding of real world environments and terrains blows the doors off of anyone I've ever seen. He is a weapons grade talent."