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VFX Animation for Television

with Elaina Scott


In this tutorial, Animation Supervisor Elaina Scott shares her creature animation workflow for television visual effects. She begins by animating a flight cycle with the Dragon rig fromTruong CG Artist, model, shader and texture byStellan Joerdens, as well as discussing the mechanics of flight. Elaina goes over how to import a camera track that a Tracking and Layout artist would give you, blocking out the path of the actor in the plate, blocking in the initial rough timing and performance of the dragon creature, then addressing client notes. She then takes the animation to final, adding secondary accents to the creature which add an extra level of believability and realism. Weight and the physics of changing inertia are also discussed and demonstrated. For those interested in the creature animation workflow on a television schedule, this title offers invaluable lessons on efficiency, performance and production techniques.

Duration: 5h 21m

Format: HD 1920x1080

Elaina Scott

Senior Animator at Encore

Elaina Scott studied Character Animation at California Institute of the Arts and graduated with a bachelor's degree in Character Animation.  While she was still in school, she got her first job in the animation industry working on The South Park Movie: Bigger, Longer and Uncut.  She also worked on The Simpsons and Star Wars Galaxies, a massively multiplayer game released in the year 2000.  Since graduating in 2002, she’s worked in the video game industry, feature animation, and the Visual Effects industry, on such titles as Iron Man 3, Avengers 2, The Hunger Games, Fast Five, Insurgent, Transformers 4, TMNT, and The Fantastic Four. She is currently the Animation Supervisor for Supergirl on the CW, as well as doing animaiton for The Flash and Legends of Tomorrow.