The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor Interviews
In this title, Josh Nizzi reveals his techniques for designing robots. He demonstrates his entire robotic design process, from sketching concepts in Photoshop® and creating a rough 3D model in 3ds Max®, to rendering the model in HyperShot™ and ﬁnishing the design in Photoshop®, Josh's approach is particularly valuable in a production setting because it enables the artist to deliver high quality concepts very quickly while simultaneously producing a proxy 3D model that could be used in pre-vis or as a starting point for a ﬁnal model.
Duration: 265 minutes
Format: SD 1024x768
After graduating from the University of Illinois, Josh Nizzi was hired by Volition, Inc. to work on Red Faction 1, Red Faction 2 and The Punisher. Moving on to Day 1 Studios he worked on Mech Assault 2 and Fracture. Josh then became a freelance artist and has worked on feature ﬁlms such as Transformers: Revenge of the Fallen, G.I. Joe, Robot Taekwon V and Tarzan, as well as other projects for video games, comic books, toys and theme parks.
"Michael Bay took one look at Josh Nizzi's Constructicon, put the design into production for Transformers 2, and hired Nizzi on the spot. If you want kick-ass robots, go to Josh Nizzi."