The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor Interviews
In this lecture, Ryan Church introduces the viewer to Corel Painter. Ryan teaches the way he uses the program on a daily basis to create production artwork for the film and video game industries. From the basic first steps of setting up the Painter workspace and menus, to using brushes, layers, papers and textures, this title is perfect for anyone interested in learning traditional illustration techniques using Painter's powerful features and tools. As the lecture progresses, Ryan walks you through his process for creating a finished production illustration in real time, from sketching and designing, to composing and adding final details.
Duration: 195 minutes
Format: SD 1024x768
Ryan Church is one of the leading concept artists working today. His clients and employers include Walt Disney Imagineering, Universal Studios, Industrial Light and Magic, and Lucasfilm. Ryan was Concept Design Supervisor for Star Wars: Episode 3 and is a Senior Art Director at ILM, where his roles include designing and illustrating vehicles, droids, architectures and environments and art directing final shots and assets. He has taught Advanced Entertainment Design at Art Center. He majored in Transportation Design with a minor in Entertainment Design at the Art Center College of Design.
"When Ryan Church started giving his unique vision to the Star Wars universe four years ago, it was clear that he was going to pave the way for future digital artists. His art immediatly transports you into new dimensions of form and color. He's one of today's strongest digital inspirations."
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Gnomon specializes in computer graphics education for careers in the entertainment industry.