Creature and Environment Rendering

Digital Rendering Techniques with Nick Pugh

Chapter List

Description

This demo shows the digital techniques Nick uses to render a creature in an environment. The creature was previously created in the "Originality in Design" lecture. The title stresses the importance of maintaining the design language established in the first phase, while fully realizing the surrounding environment. Over the course of this demo, Nick discusses topics such as the use of channels, layers, rendering foliage, water reflections, creating depth and soft foggy lighting. All of the work is done in Adobe Photoshop.


Duration: 150 minutes

Format: SD 1024x768

IMAGE GALLERY

  • Creature and Environment Rendering
  • Creature and Environment Rendering
  • Creature and Environment Rendering
  • Creature and Environment Rendering
  • Creature and Environment Rendering
  • Creature and Environment Rendering
  • Creature and Environment Rendering
  • Creature and Environment Rendering

Nick Pugh

Concept Designer

Concept Designer Nick Pugh has been pursuing originality in the fields of vehicle and entertainment design for over 15 years. After graduating from Art Center with a BS in Transportation, he delved into a long-term project to build a functional concept vehicle of his own design. This endeavor has led to the design and development of personal concept cars for other clients. Nick is a Lead Concept Artist for visual effects studio Rhythm and Hues, where he creates original character, vehicle, FX and prop designs for feature films, commercials and print. Recent film credits include The Ring 2, The Lion, the Witch and the Wardrobe, Garfield and Serenity. His personal work can often be seen in books and media publications.

  • "Nick has been creating fantastic designs for the entertainment industry since he graduated from the Art Center College of Design in 1990. I always wondered how he applied a unique form language to a range of creatures, vehicles and architecture. These tutorials reveal his inspiring process, including some of the Photoshop rendering techniques that make him one of the world's top concept artists."

    - Scott Robertson
    Design Studio Press