The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor Interviews
In this title, Darin takes you through the production and completion of a camera projected 3D Matte painting using Autodesk Maya and Adobe Photoshop®. Darin covers the essential techniques and solutions for 3D matte painting as he progresses from rough concept to modeling, rendering and creating the painting in Photoshop®. After bringing the finished matte painted layers back into Maya, he describes how to apply them in the scene. Darin also shows methods for solving common texture distortions with additional projections. Finally, he demonstrates simple techniques for bringing life to your scenes.
Duration: 225 minutes
Format: SD 1024x768
Darin Hilton works in film and television as a Matte Painter and Concept Artist. After graduating from Auckland University of Technology with a diploma in Illustration and Graphic Design, Darin emigrated from New Zealand to the United States to work as a traditional animator and storyboard artist. Before long he transitioned from analog pencil to the digital world, working initially as an Art Director at a video game company then moving into film and television effects. His credits include feature films such as The Nativity Story, Flags of Our Fathers, My Super Ex-Girlfriend, Are We There Yet?, The Day After Tomorrow, Queen of the Damned, Titan AE, T-Rex: Back to the Cretaceous and Tom and Jerry, as well as numerous commercials and television shows. Darin is currently working in Los Angeles on various film and commercial projects as a Digital Matte Painter.
“In his tutorial, Darin Hilton reveals and clarifies the often confusing technique of 3d camera projection in Maya, the main technique used in 3d matte painting in feature film today. Those seeking to understand this technique will find Darin's workflow indispensable in guiding proper set up of their own projects. ”