The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor Interviews
Raphael Lacoste was the Art Director at Ubisoft on such titles as Prince of Persia and Assassin's Creed, winning a VES Award in February 2006 for his work on the "Two Thrones" cut scene from Prince of Persia. Wanting to challenge himself in the film industry, Raphael stepped away from the game industry to work as a Matte Painter and Senior Concept Artist on such feature films as: Terminator Salvation, Journey to the Center of the Earth, Death Race, and Repo Men. As of 2009, Raphael has returned to the video game industry, working as a Senior Art Director for Electronic Arts Montreal.
"Whenever I happen to fall on one of Raphael's images, I instantly recognize his unique style and color tones that definitely put him into a league of his own. From his sketches to the finished images, the sense of wonder and hugeness is always extremely present, stimulating the viewer's imagination, wanting him to know more about each scene, exactly like in a captivating epic tale. A truly fabulous body of work!"