The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor Interviews
Ramy Hanna currently works for SHW Group, heading up the visualization department in their Houston office. He has been with SHW Group for the last four years creating architectural renderings and animations, using a combination of 3ds Max and Sketch-Up. In 2003 he was involved in an animated short nominated at SIGGRAPH. In 2006 he created his own short which played at AMC movie theaters nationwide. Ramy received a Bachelor's of Environmental Design from Texas A&M University studying architecture. He went on to receive a Masters of Fine Art in Computer Art from Savannah College of Art and Design, with an emphasis in texturing and lighting. In his spare time Ramy contributes to 3dsmaxrendering.blogspot.com, his 3DS Max blog.
"I've had the pleasure of working with Ramy in the past. Not only is he exceptionally talented but he is always a joy to work with. He produces incredible high quality work and always exceeds expectation. I look forward to working with him again someday."