Sculpture 1

The Character Armature

Chapter List

Description

The Armature is the aluminum skeleton underneath a clay sculpture. It not only supports the sculpture, but also contains valuable proportional measurements. More than just twisting wire, this method of making a telescoping armature teaches how to calculate and be exact, as well as how to plan and execute your creative ideas from their inception. Its rudimentary approach to advanced techniques ensures professional results from sculptors of all calibers. Learn how to determine scale and also where the sculpture will come apart for accessibility and molding.


Duration: 110 minutes

Format: SD 640x480

IMAGE GALLERY

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John Brown

Character / Creature Designer Sculptor

With over forty film and television credits, John Brown’s skills as a sculptor placed him in the top live-action special make-up FX houses in Hollywood. Credits include Alien Resurrection, Species 2, George of the Jungle, Jumanji, X-Files, Mars Attacks, Bless The Child, Monkeybone, The Cell, Spy Kids, Scary Movie 2, Planet of the Apes and a host of others. John is also a bronze figurative artist whose sculptures reside in private collections throughout the United States.

  • "I have had the great fortune and enjoyment of watching John Brown’s exceptional tutorial series on sculpting the human figure and head. John draws from a traditional approach where he has an incredible indepth understanding of the Bridgeman philosophy. His tutorials are succinct, focused and deliver a wonderful set of tutorials on sculpting the human form. I now enjoy sharing these tutorials with the sculpting team here at Weta Workshop and believe they will also get a great deal out of John’s teachings."

    - Richard Taylor
    Co-Owner and Creative Director Weta Workshop