The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor Interviews
Senior 3D generalist and compositing artist Robby Branham began his career working in commercial and feature film production in 2009. Since then, he has worked for studios such as Psyop, Digital Domain, Pixomondo, and Zoic. His work can be seen in film, commercials, and game cinematics, such as Microsoft’s ReCore and Supercell's Clash of Clans. Robby also teaches at the Gnomon School of Visual Effects in Hollywood, where he is the Education Lead for the 3D Generalist track.
Working with Robby at Psyop has been one of the most creative experiences of my life, as well as an absolute pleasure. He is part of that rare breed of artists that get the perfect balance between technical knowledge and artistic genius, and all that while being a great friend. He was a true asset on key projects, working incredibly hard on projects like developing the lighting pipeline used for the whole Clash of Clans campaign. I can't recommend him enough for virtually any job that requires a solid technical background and an artistic taste