The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor Interviews
Creating unforgettable and iconic characters is the goal of character designers everywhere. In the second title of this series, veteran storyteller and concept artist Iain McCaig shows you how to create an unforgettable leading character, infusing your design with the power of visual storytelling in order to give it life. Following "Volume 1: Anatomy of a Story", this title joins McCaig as he begins creating the title character for his science fiction adaptation of Hans Christian Andersen's "The Little Mermaid."
Duration: 120 minutes
Format: SD 640x480
Iain McCaig is an internationally recognized and award-winning artist, and one of the motion picture industry's leading conceptual designers. He has worked on numerous films, including Peter Pan, and Harry Potter and the Goblet of Fire. Most recently, Iain was one of the principal designers on Star Wars Episode One, Star Wars Episode Two and Star Wars Episode Three in which his work includes the landmark designs for Queen Amidala and Darth Maul. As a concept designer, screenwriter, director and illustrator, Iain's talents have led him to numerous projects including The Face, his directorial debut in 1988. In 2001 he wrote and designed his first CG feature film, The Pied Piper for Imax/Mainframe. Iain has taught drawing and storytelling for over twenty years.
"Any time an artist or designer can portray story points through a design or an illustration, the work becomes much more engaging. Iain does a wonderful job of explaining the structure of visual storytelling and how to create strong character designs that support your story."