The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor Interviews
Seth Thompson has over fourteen years of professional experience in the video game industry as a cinematic artist and expertise in environment and set design, modeling, surfacing, lighting, and layout. Seth grew up practicing traditional art on a farm in Virginia with big dreams of one day working on video games at Blizzard Entertainment or Square-Enix. He has had the luck to see both of these dreams come true, working for over eleven years on the Cinematic Team at Blizzard Entertainment and for three years on Square-Enix’s Visual Works Team in Tokyo, Japan. Seth is currently Blizzard Entertainment’s cinematic Environment Modeling Supervisor in Irvine, and has created and supervised assets for various game Cinematics including Warcraft III, World of Warcraft, StarCraft II, Diablo III, Final Fantasy XII and Final Fantasy VII: Advent Children.
"Having the privilege of working with Seth as my supervisor when I was at Blizzard Entertainment, I am very excited that he is sharing his knowledge and passion for art with this Gnomon release. Seth is one of those artists who you would relocate to go to work with. His passion for art is shown, not just with his amazing environment work at Sqaure-Enix (Visual Works Team) and Blizzard Cinematics, but as well with his personal art work. Seth’s approach to art creation, with a focus on both artistic skill and production focused growth, make this a must own for Environment artists everywhere. Seth is one of the people who has most influenced my skill and growth and I cannot recommend this course enough."