The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor Interviews
Eric Ryan is a concept artist with nine years of experience in the film, television and video game industries. He attended the University of Berkeley with a degree in Molecular and Cell Biology, but made a career move and enrolled at the Art Institute of California. Two years later, Eric started working as a generalist for a small studio in Pasadena and has since worked for studios such as Sony Pictures Animation, Cinovation Studios and Sony Santa Monica, SCEA. Eric has been an instructor of Character Design at the Gnomon School of Visual Effects, Los Angeles Academy of Figurative Art and Red Engine Studios. His work can be seen in 'Men in Black 3', 'God of War: Ascension' and various other game titles.
"Eric Ryan is a master character designer in the entertainment industry. His art is widely recognized and respected as top tier in the vizdev community. Prepare your body. It's time for him to give you a swift uppercut of knowledge that is chock full of cutting edge techniques and tried and true visual development philosophies."
"Eric has a great grasp of taking ideas and producing images that are both technically amazing as well as conceptually fresh. He is a great concept artist that I have recommended on various occasions."