The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor Interviews
Axel Stanley-Grossman is currently a Senior Technical Artist at Sony Santa Monica, working on an unannounced title. In his role as a character tech artist, Axel writes tools to automate rigging processes, assists animators and prototypes new techniques. His latest work can be seen in God of War: Ascension, the latest title in one of gaming's most beloved franchises. Axel formerly served as Senior Character TD at Insomniac Games, where he contributed to the success of multiple PlayStation 3 titles, including Ratchet and Clank: Tools of Destruction, Ratchet and Clank: A Crack in Time and both Resistance 2 and Resistance 3. He graduated from the Gnomon School of Visual Effects in 2006, and holds a Bachelors of Fine Arts from Northern Arizona University in Flagstaff. In addition to being an alumnus of Gnomon, Axel has also taught and contributed education related materials for the school.
Axel is a brilliant technical animator whose impressive rigging techniques, scripting skills, and problem solving abilities provide our team with the cutting edge tools necessary to continue to push the boundaries of animation in the gaming industry.
Axel is one the best riggers I've had the pleasure to work with. The work he has done at Insomniac to automate technical art tasks is inspiring and demonstrates a mastery of his craft.