Aug 05, 2026
In this concise workshop, Senior Concept Artist Andre-Lang Huynh demonstrates his complete workflow for designing and sculpting a mech from scratch using Adobe’s Substance 3D Modeler....
Jul 30, 2026
This workshop offers a comprehensive introduction to ZBrush by Maxon, designed to take artists from complete beginner to a confident intermediate sculptor, painter, and creative problem solver....
May 22, 2026
Adding Nuts, Bolts & Cables to Sci-Fi Models with Bryant Momo Koshu...
May 07, 2026
Frame-by-Frame Workflow using ZBrush, Maya & UltraClay with Alexander Lee In...
Apr 22, 2026
Blender, Cycles, Photoshop & After Effects Workflow with Chris Beatty This three-lesson...
Feb 26, 2026
Texturing, Lighting, Animation & Rendering Techniques With Eric Keller The third and final...
Feb 20, 2026
Beginner’s Guide to Modeling & Animation Workflows with Eric Keller Introduction to...
Feb 13, 2026
Beginner’s Guide to Getting Started in Maya with Eric Keller Kickstart your...
Oct 23, 2025
Hard-Surface Design, Modeling & Rendering Techniques with Kris Turvey Learn everything you...
Aug 21, 2025
Houdini, ZBrush & Unreal Engine Workflow with Giovani Magana Continuing on from Giovani...
May 16, 2025
ZBrush, Maya, Marvelous Designer & Substance Painter Workflow with Antonio Mossucca Learn the...
May 09, 2025
Substance 3D Modeler, ZBrush & Blender Workflow with Corey Gooch This workshop guides...