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GAME ART & REAL-TIME WORKFLOWS

  60 posts

  Nov 22, 2021

Creating a Medieval Castle in Unreal Engine 5

Learn how to master natural-looking environments in Unreal Engine 5 using up-...

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  Jun 24, 2021

Environment Design for Virtual Production in Unreal Engine 4

Virtual production is an emerging filmmaking method that uses real-time rendering to...

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  Mar 30, 2021

Character Rigging in Maya for Game Production With Taylor Whitsett

Learn the core concepts of character rigging in Maya and how to build...

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  Feb 25, 2021

Optimization for Games: Settings, Materials, Textures & Commands

Optimization for Games: Settings, Materials, Textures & Commands As important as it is...

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  Dec 18, 2018

Designing a Modular Environment using Unreal

Today we are happy to to announce the release of Designing a Modular...

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  Aug 07, 2018

Creating Assets for Games Using Photogrammetry

In this workshop, Guilherme Rambelli demonstrates, step-by-step, the latest techniques for...

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  Jun 19, 2018

Introduction to VFX for Games in Unreal

Today we are happy to to announce the release of "Introduction to...

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  Aug 27, 2017

Creating First Person Shooter Animations for Games

The Gnomon Workshop is pleased to announce the release of "Creating First...

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  Jul 11, 2017

Creating Key Art Illustration for Film and Games

Today we are happy to welcome Alex Nice to the library with the...

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  Jul 02, 2017

Combat Animation for Games with Jason Shum

This tutorial teaches how to create dynamic and exciting combat animations in a...

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  Mar 21, 2017

Creating Props for Games Vol. 2 - Texturing & Shading for Production

The Gnomon Workshop is pleased to announce the release of “Creating Props for...

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  Jan 11, 2017

Creating Props for Games, Vol. 1

Today we are happy to welcome Nick Reynolds to the library with the...

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