Human Anatomy: Female UPDATED!
- Duration: 60 min
- # of chapters: 2
This tutorial goes through the creation of a female character. Zack starts with a low resolution box mesh, adds gesture and rhythm to the character and then takes the design through to final detailing. The lesson takes place in ZBrush showcasing a unique approach to developing surface, reading three dimensional form, and establishing relationships between muscle groups.
The Making of Rambouillet
- Duration: 122 min
- # of chapters: 2
Starting from a low resolution box mesh, Zack begins to flesh out the design sculpt of Rambouillet, a character from "Attaboy" - his sculpted novel series. Stressing rhythm, proportion and gesture, Zack works through a variety of options to find which one best accentuates the character's personality. Zack also addresses underlying forms and foundation techniques for developing secondary skin fold details.
The Form of Anatomy Series
- Duration: 61 min
Join Zack Petroc for an advanced anatomy lecture that illustrates how each major muscle group contributes to the overall rhythm and gesture of the figure. He also outlines techniques for reading the form through silhouette and highlights the origin and insertion points of all the major muscle groups; a key element in mastering anatomy.
These videos are available as Digital Downloads only, at a resolution of 1024x768. Software requirements: QuickTime Movie Player (Version 7.0 or higher).
Zack Petroc
Model Supervisor
With a commitment to driving the digital entertainment industry forward, Zack Petroc continues to develop new techniques that redefine how digital tools impact the art and design of story telling. In 2005 he opened Zack Petroc Studios to focus on the development of unique new content and one of a kind training tools. The Studios' first independent project Adaboy gives viewers direct access to behind the scenes story development techniques, allowing them to follow along as it evolves from concept to completed project. Additionally, his studio has worked on the development of several feature films and video games with a recent client list that includes Disney Interactive, Scott Free Productions, SCEA, Walt Disney Imagineering, Snoot Entertainment, Hasbro, and Paramount Pictures. Zack also has a passion for teaching and training digital artists. In addition to lecturing at universities across the US and abroad, Zack has headed several workshops and training seminars at leading industry companies. Currently he enjoys spending his days as Model Supervisor and Studio Department Lead at Walt Disney Animation Studios, interacting with some of the most talented artists in the industry.
" Zack Petroc's creative gifts place him at the forefront of the emerging field of digital art direction. Zack's great talent in all the traditional areas of artistic expression, coupled with a technical ability that takes a back seat to no one, combine to make him a truly unique talent. A rare ability to bring true artistry to life in a highly technical environment helps to set Zack apart. "

