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Lighting and Rendering Series

3ds Max Techniques with Jeff Patton

Sample Clip

Material Basics

$54

Scanline

A basic introduction to Scanline compatible materials in 3ds Max.

Duration: 48 min

mental ray

A basic introduction to mental ray compatible materials in 3ds Max.

Duration: 52 min

Installing Plugins, Scripts and Shaders

Learn how to expand the functionality of 3ds Max and mental ray by installing plugins, scripts and custom shaders.

Duration: 45 min

Displacement

In this video I explore the various options for implementing displacement in 3ds Max.

Duration: 52 min

These videos are available as Digital Downloads only, at a resolution of 1024x768. Software requirements: QuickTime Movie Player (Version 7.0 or higher).

Lighting Basics

$49

3ds Max Light Basics

This video explores the different light sources available in 3ds Max.

Duration: 44 min

Area Light Issues

This video will explain solutions for some of the issues you'll encounter when working with Area Lights in 3ds Max.

Duration: 32 min

mrSun and mrSky

Learn about the mrSun and mrSky features in 3ds Max. This includes customizing the appearance of the mrSun/mrSky.

Duration: 45 min

Using HDRs

This video explains how you can use HDR maps in 3ds Max for both illumination & environment reflections.

Duration: 45 min

These videos are available as Digital Downloads only, at a resolution of 1024x768. Software requirements: QuickTime Movie Player (Version 7.0 or higher).

Rendering Tools

$76

Identifying Noise

Learn how to identify what is creating noise and grain in your 3ds Max/mental ray renders.

Duration: 13 min

Depth of Field

Learn about and how to use the various Depth of Field options available in 3ds Max to achieve realistic results.

Duration: 9 min

Managing Color Bleed

Color bleed is a natural occurring phenomenon where indirect illumination picks up & scatters color. Learn how to control it in your scenes.

Duration: 34 min

Volumetrics

Learn how to add volumetric effects like volume lights or fog effects to your 3ds Max scenes.

Duration: 47 min

Exposure/Tone Mapping

This video discusses some of the exposure control features available in 3ds Max and mental ray.

Duration: 40 min

Glowing Objects

This video explores how to create glowing and self-illuminated objects in your 3ds Max scenes.

Duration: 44 min

Motion Blur

Learn how to implement the various motion blur options in 3ds Max to add realism to your renders.

Duration: 43 min

mrProxy Objects

The mental ray proxy objects are helpful in reducing memory consumption of your scenes, especially if you're using a 32-bit operating system.

Duration: 40 min

These videos are available as Digital Downloads only, at a resolution of 1024x768. Software requirements: QuickTime Movie Player (Version 7.0 or higher).

Rendering Techniques

$50

Creating Clay Renders

A "Clay Render" refers to a basic shaded render where it's easy to read all the details in your meshes.

Duration: 22 min

NPR - Toon Rendering

Learn how to create NPR (Non-Photorealistic Renders) in 3ds Max using the Ink&Paint material and the mental ray contour shaders.

Duration: 44 min

Vehicle Rendering in 3ds Max 2009

This tutorial takes an in-depth look at how to create a realistic render of a vehicle in 3DS Max using Mental Ray.

Duration: 53 min

These videos are available as Digital Downloads only, at a resolution of 1024x768. Software requirements: QuickTime Movie Player (Version 7.0 or higher).

Indirect Illumination

$27

Final Gather

This video will explain the basics of using mental ray's Final Gather indirect illumination method in 3ds Max.

Duration: 45 min

Global Illumination

This video will explain the basics of using mental ray's Global Illumination indirect illumination method in 3ds Max.

Duration: 50 min

These videos are available as Digital Downloads only, at a resolution of 1024x768. Software requirements: QuickTime Movie Player (Version 7.0 or higher).

Lighting Digital Sets

$72

Architectural Interiors - Day

Learn how to setup & render a basic (still-frame) architectural interior daylight scene using 3ds Max & mental ray.

Duration: 59 min

Architectural Interiors - Night

Learn how to setup & render a basic (still-frame) architectural interior evening scene using 3ds Max & mental ray.

Duration: 48 min

Architectural Exteriors - Day

Learn how to setup & render a basic (still-frame) architectural exterior daylight scene using 3ds Max & mental ray.

Duration: 39 min

Architectural Exteriors - Night

Learn how to setup & render a basic (still-frame) architectural exterior evening scene using 3ds Max & mental ray.

Duration: 41 min

These videos are available as Digital Downloads only, at a resolution of 1024x768. Software requirements: QuickTime Movie Player (Version 7.0 or higher).

Jeff Patton

3ds Max Freelance Artist

Jeff is a self-taught freelance digital artist and has been freelancing for the past six years. In that time he has worked on many projects, a lot of which have been mechanical illustrations for companies like Johnson Controls, Trane, Carrier, and Honeywell. More recently he has spent some time teaching on-site mental ray classes, which he enjoys as it has allowed him to travel around the country and meet a lot of really great people.

Jeff is an active member of several online forums such as CGsocietey (CGtalk), the Vizdepot, and Autodesk's "the AREA" website where he often tries to assist users with their mental ray related questions. In addition, last year he teamed up with Russell Thomas, owner of 3dallusions.com, to help create mrmaterials.com which is a free material repository for the mental ray community.

"Jeff Patton is a fantastic and dedicated teacher. His clear and easy to understand explanations of complex lighting and rendering concepts have helped thousands of artists take the next step in creating killer images."

Ryan Kingslien
Resident artist - The Gnomon Workhsop