In this lecture, Vitaly Bulgarov shows his process of creating a fully rendered 3D design for production-oriented pipelines. Using the example of an alien bust, Vitaly goes through the main steps of creating a sci-fi character design from scratch. He begins by making a quick bust sketch in ZBrush®. He then creates a detailed suit design in XSI® using the block-out as a guideline for the proportions of the alien bust. By doing this, Vitaly shows the techniques and tools he uses to create complicated surfaces like multi-layered metal plates, rubber pads, tubes, and attachments. Solving design on the fly, without making any preliminary sketches, he builds a fully detailed mesh for the helmet and suit, explaining why certain design decisions are made. Once the model is complete, Vitaly takes it into KeyShot® for raytrace rendering and then brings the renders to Photoshop® to finalize the design, push the overall look and bring more personality to the character by adding final textures and detail enhancements.
- Sketching a guide mesh in ZBrush
- Introduction to XSI Modeling Workflow
- Retopologizing and Refining Form in XSI
- Relaxing and Shrink-wrapping geometry in XSI
- Micro Detailing
- Using existing edges to add extra details
- Material and Lighting setup in Keyshot
- Rendering with KeyShot
- Refining Textures and Materials in Photoshop
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Chapters:
- ZBrush Block Out
- XSI Intro
- XSI Block Out
- XSI Initial Detail
- Topology Clean Up
- Neck Refinement
- Refinement Part 1
- Refinement Part 2
- Refinement Part 3
- KeyShot
- Photoshop
- Product Code: VBU02
- ISBN: 1-59762-771-2
- UPC: 805366017934
- Duration: 148 minutes
- Formats: DVD-ROM
DVD-ROM Requirements:
- 1GHz or faster processor
- 512 MB RAM
- 64 MB Video RAM
- DVD-ROM Drive
- 5 GB of hard disk space
- 1280 x 1024 display
DVD-ROM and Digital Download Requirements:
Minimum Operating System:
- Microsoft® Windows® Vista®
- Microsoft® Windows® XP Professional
- Microsoft Windows 2000 Professional
- Apple® Mac® OS X 10.2
Software:
- QuickTime Movie Player (Version 7.0 or higher)
- Acrobat Reader (Version 5.0 or higher)
For more information on DVD and Digital Download policies click here here.
Software Used:

Softimage
XSI
Adobe
Photoshop
Pixologic
ZBrush
Keyshot
Vitaly Bulgarov
3D Artist
Vitaly Bulgarov is an award-winning 3D artist who is currently working at Blizzard Entertainment as a Cinematic Artist. He started his career in Moldova as a freelance artist about six years ago. After moving to Moscow he worked in major Russian game development studios as a full-time artist, while at the same time continuing to freelance for American and European studios. Vitaly regularly contributes to online CG artist forums and has won many awards including a CGChoice Award as well as the 3DTotal Excellence Award.
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"When I came across Vitaly’s work for the first time I was really impressed by his notion of design, shapes and form. In addition to Vitaly’s mechanical design, which is one of the best that I have ever seen, his creative organic design has an extremely strong style, which make his work very unique. I am very proud to have Vitaly on my team."



















