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Production FX Workflows

Dragon Age: Origins with Brandon Young

Sample Clip

Brandon Young presents his production FX workflow by reconstructing a shot from the Dragon Age: Origins cinematic created at Blur Studio. He goes over the shot breakdown, the goals of the shot and how to achieve them quickly. Brandon shows how to use Particle Flow, FumeFX and stock elements to make the effects shine. He then delves into rendering and compositing the effects elements into the actual production shot.Instructor for this title: Brandon Young

  • Working Efficiently
  • Breaking down the shot
  • Blur Studio FX workflow
  • Tools in 3dsmax
  • Particle Flow
  • FumeFX
  • Fusion Compositing
    Chapters
  1. Introduction
  2. Tools
  3. File Prep
  4. Dirt Pass 01
  5. Dirt Pass 02
  6. Snow Setup
  7. Dirt Pass Rendering
  8. Fume FX Smoke
  9. Fume FX Explosion
  10. Fusion Compositing 01
  11. Fusion Compositing 02

  • Product Code: BYO01
  • ISBN: 1-59762-783-6
  • UPC: 805366017811
  • Duration: 240 minutes
  • Formats: DVD-ROM, Digital Download, Online Subscription

DVD-ROM Requirements:

  • 1GHz or faster processor
  • 512 MB RAM
  • 64 MB Video RAM
  • DVD-ROM Drive
  • 5 GB of hard disk space
  • 1280 x 1024 display

DVD-ROM and Digital Download Requirements:

Minimum Operating System:

  • Microsoft® Windows® Vista®
  • Microsoft® Windows® XP Professional
  • Microsoft Windows 2000 Professional
  • Apple® Mac® OS X 10.2

Software:

  • QuickTime Movie Player (Version 7.0 or higher)
  • Acrobat Reader (Version 5.0 or higher)

For more information on DVD and Digital Download policies click here here.

  • Software Used:

  • Autodesk
    3ds Max

  • Eyeon
    Fusion

Brandon Young

VFX Artist

Brandon Young has been creating visual effects for games, commercials and film for seven years. As a VFX artist, Brandon has worked with many studios in Los Angeles including Blur Studio, Spatial Harmonics Group, Scanline VFX and Luma Pictures, where he worked on projects such as G.I. Joe, 2012, and Thor, as well as serving as Environment Lead on 2012. He received his degree in Animation Art and Design from the Art Institute of Seattle. While in school, Brandon studied matte painting and concept art, but 'fell' into FX animation and loved it. He has kept to his illustration roots, however, by showing his traditional and digital paintings in Los Angeles galleries.

"Brandon Young is truly one of the worlds most talented and complete visual effects artists. With the quality, creative ingenuity and sheer force with which he approaches his work, his shared knowledge will prove invaluable for the sincere aspiring artist."

Wayne England
Creative Director
Spatial Harmonics Group

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