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Character Design for Games and Animation Volume 1

Creating an Iconic Character with Cameron Davis

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In this first of two DVDs, Cameron Davis discusses character design at its most fundamental. He begins with basic design theory, color and shape, and shows how to use them to visually tell a story with a character. Beginning with a loose story, Cameron takes you through his thought process when designing for games or animation. From brainstorming to loose sketching, reference gathering and silhouette studies, Cameron shows all the stages of ideation and ends with a finished line drawing that is ready for color. Instructor for this title: Cameron Davis

  • Design Theory
  • Color and Shape
  • Brainstorming and Sketching
  • Gathering Useful Reference
  • Silhouette Studies
  • Visual Storytelling
    Chapters
  1. Warm-Up
  2. Design Theory - Horns vs. Halos
  3. Referencing Nature - Jocks vs. Stoners
  4. The Final Design
  5. Getting the Brief and Brainstorming
  6. Building Visual Vocabulary
  7. Focusing the Design
  8. Thumbnails / Silhouette
  9. Facial Studies
  10. Refining Shapes and Materials
  11. Tweaking Digitally / Thinking Graphically
  12. Personality Sketch
  13. Loose Turnarounds
  14. Orthographic Front and Side / Final Line Drawing

  • Product Code: CDV01
  • ISBN: 1-59762-802-6
  • UPC: 805366017620
  • Duration: 105 minutes
  • Formats: DVD-ROM, Digital Download, Online Subscription

DVD-ROM Requirements:

  • 1GHz or faster processor
  • 512 MB RAM
  • 64 MB Video RAM
  • DVD-ROM Drive
  • 5 GB of hard disk space
  • 1280 x 1024 display

DVD-ROM and Digital Download Requirements:

Minimum Operating System:

  • Microsoft® Windows® Vista®
  • Microsoft® Windows® XP Professional
  • Microsoft Windows 2000 Professional
  • Apple® Mac® OS X 10.2

Software:

  • QuickTime Movie Player (Version 7.0 or higher)
  • Acrobat Reader (Version 5.0 or higher)

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Cameron Davis

Freelance Illustrator

Born in Hillsboro, Oregon, Cameron attended the Rhode Island School of Design (RISD) and graduated with a BFA in illustration in 2005. After an invaluable internship at Design Studio Press he was offered a job as a concept artist at Neversoft Entertainment working on such video game titles as Tony Hawk and Guitar Hero. Cameron has worked with Activision, McFarlane Toys, Earache Records, Rhythm and Hues, and Psyop Animation to name a few. He enjoys telling stories.

Watch this tutorial now with an Online Training Subscription.

"Many people have tried to draw me but never where everything has come together in such a perfect way. So unbelievably recognizable. WOW!!"

- King Diamond
Heavy Metal Musician

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