Character Modeling for ProductionModeling Techniques with Cajun Hylton |
BEHIND THE SCENES (BTS) is a new and exciting DVD series developed to showcase the creation of a game cinematic sequence. The series follows a team of artists as they demonstrate their production techniques from concept phase to final rendered animation. This chapter in the series focuses on the creation of the character Geo, a seasoned veteran of numerous infiltration missions. Cajun Hylton takes the viewer step-by-step through the 3D modeling process, from simple proxy to final model using Maya and ZBrush. The viewer also gets to go behind the scenes and witness actual production meetings that discuss the design and creation of the character.
- Efficient Polygonal Modeling Workflow
- Acquiring Reference Via Photoshoot
- Creating a Proxy Model
- Working with Art Director and Concept Designer
- Creating a Detailed Full Character
- Sculpting Additional Details in ZBrush
- Making Art Directed Revisions
- Preparing the Final Model for Production
- Production Meeting with Peter
- Workflow and Proxy Model
- Reference Shoot with Paul
- Upper Body Detail
- Lower Body Detail
- Production Meeting: Mark's Revisions
- Addressing Mark's Notes
- Modeling the Face / Blendshapes
- Production Meeting: Spencer and Eric
- Cleaning up the Scene/Posing the Character
- Generating ZBrush Displacement
- Gentle Giant Tour
- Outro
- Product Code: BTS02
- ISBN: 1-59762-874-3
- UPC: 805366016906
- Duration: 270 minutes
- Formats: DVD-ROM
DVD-ROM Requirements:
- 1GHz or faster processor
- 512 MB RAM
- 64 MB Video RAM
- DVD-ROM Drive
- 5 GB of hard disk space
- 1280 x 1024 display
DVD-ROM and Digital Download Requirements:
Minimum Operating System:
- Microsoft® Windows® Vista®
- Microsoft® Windows® XP Professional
- Microsoft Windows 2000 Professional
- Apple® Mac® OS X 10.2
Software:
- QuickTime Movie Player (Version 7.0 or higher)
- Acrobat Reader (Version 5.0 or higher)
For more information on DVD and Digital Download policies click here here.
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Software Used:
Autodesk
Maya
Pixologic
ZBrush
Cajun Hylton
3D Artist
Cajun earned his Bachelor of Fine Arts Degree in Computer Animation from the International Fine Arts Collage. Since then he has worked on and freelance for numerous films and commercials. Since 2005 he has been a Lead modeler at Luma Pictures, working on projects ranging from Underworld 2: Evolution to Pirates of the Caribbean: At World's End.
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"Cajun is one of the most versatile Modelers we have on our team. Here at Luma we strive to give the artists a wide variety of challenges so that they can grow their skill set and don't get pigeon holed into being just one kind of modeler. Caj has a real eye for the types of details that are important to creating realistic models and has proven himself by surprising us again and again with his creativity and flexibility."

















