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Environment Lighting for Production

3ds Max Rendering Techniques with Tim Jones

Sample Clip

In this DVD, after setting up various production lighting rigs, Tim discusses the pros and cons of each solution. You will learn when to use one type of rig over another based on the goals of the project, as well as how to deal with the challenges that different scene elements create for your lighting setups. Tim will also show you how to render passes out of 3ds Max, composite them using Digital Fusion and set up your lighting in real-time using floating point image formats. Finally, you will learn how to set up a scene for multiple lighting scenarios including day, sunset and night shots.

  • Setting up Light Rigs
  • Rendering Passes
  • Compositing
  • Night-time Lighting
  • Sunset Lighting
  1. Light Rigs
  2. Rendering Passes
  3. Compositing
  4. Night-time Light Rigs
  5. Sunset Rigs
  • Product Code: TJO02
  • ISBN: 1-59762-923-5
  • UPC: 805366016418
  • Duration: 162 minutes
  • Formats: DVD-ROM

DVD-ROM Requirements:

  • 1GHz or faster processor
  • 512 MB RAM
  • 64 MB Video RAM
  • DVD-ROM Drive
  • 5 GB of hard disk space
  • 1280 x 1024 display

DVD-ROM and Digital Download Requirements:

Minimum Operating System:

  • Microsoft® Windows® Vista®
  • Microsoft® Windows® XP Professional
  • Microsoft Windows 2000 Professional
  • Apple® Mac® OS X 10.2

Software:

  • QuickTime Movie Player (Version 7.0 or higher)
  • Acrobat Reader (Version 5.0 or higher)

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  • Software Used:

  • Autodesk
    3ds Max

  • VMware
    Fusion

Tim Jones

CG Supervisor
Blur Studios

Tim Jones is a CG Supervisor specializing in environment modeling, lighting and compositing for a wide variety of projects ranging from game cinematics and ride films to television commercials and film. He received duel degrees in the fields of architecture and illustration from Lawrence Tech. After several years doing freelance and working for an architecture visualization firm he has made the switch to entertainment and is now working for Blur Studio. Tim's work can be seen in game cinematics and commercials such as Warhammer 40K, Hellgate: London, Ghost Recon 3, X-Men Legends 2 and Call of Duty: Finest Hour.

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"Tim Jones has been at Blur for over 2 years now and in that short time he's become a studio leader and one of our "go-to" guys for lighting. He has both a technical understanding of how light works and a critical artistic eye; both skills are needed in Blur's work environment where an artist may be called upon to do photoreal shots one week and light-hearted cartoons the next. Tim is able to solve ANY lighting problem that we throw at him with ease, coming up with great looking solutions every time."

- Tim Miller
Creative Director, Blur Studio

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