'Molding and Casting the Maquette' picks up where 'Sculpture 2, 'Character Maquettes' left off. Beginning with the sculpture, this four-hour lecture takes the student through preparing the sculpture to be molded, by first cutting the sculpture into separate pieces, right up to pulling plastic casts out of the silicone flexible molds and assembling them. Through an intricately detailed step-by-step process, students will learn how to make a flexible silicone Matrix mold, individual box molds and then how to produce plastic castings of all the sculpture parts. From there it illustrates assembly techniques, covering seaming and patching of the plastic parts, then moves on to priming and getting the student ready for painting and finishing their project, all while exposing the viewer to the special materials and tricks of this trade. Students will also learn how to avoid the practical pitfalls associated with this kind of work, walking away with a solid foundation for molding and casting their own projects.
- Matrix and Box Molds
- Understanding Undercuts
- Locating Parting Line
- Mold Registration
- Sprues and Vents
- Silicone and Casting Plastics
- Display Mounting and Assembly
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Chapters: Disk One
- Introduction
- Cutting up the Sculpture
- Prepare Dividing Wall
- Cutting Foamcore
- Undercut Theory
- Clay Cutting Board
- Clay Dividing Wall
- Silicone/Plaster Registration
- Prepare Plaster/Cut Burlap
- Mixing Plaster/Detail Coat
- Burlap Re-enforcement
- Credits
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Chapters: Disk Two
- Introduction
- Prepare B-side
- Removing Support
- B-side Execution
- Separating Plaster Jacket
- Chasing Clay
- Creating Back Pressure
- Clean up/Registration
- Prepare to Pour Silicone
- Intro to Silicone
- Triple Beam Balance
- Product Code: SCU05
- ISBN: 1-930878-75-3
- UPC: 805366007638
- Duration: 285 minutes
- Formats: DVD-VIDEO
DVD-Video Information:
- NTSC
- All Regions
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- Microsoft® Windows® Vista®
- Microsoft® Windows® XP Professional
- Microsoft Windows 2000 Professional
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- Acrobat Reader (Version 5.0 or higher)
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John Brown
Character/Creature Designer
Sculptor
John works as a character and creature designer/sculptor for film and television. Credits include Planet of the Apes, The Cell, Alien Resurrection, Species 2, George of the Jungle, Jumanji, X-Files, Teenage Mutant Ninja Turtles, The Outer Limits, Bats, Mars Attacks, Bless The Child, Monkey Bone, Spy Kids and Scary Movie 2.
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"I have had the great fortune and enjoyment of watching John Brown’s exceptional DVD series on sculpting the human figure and head. John draws from a traditional approach where he has an incredible indepth understanding of the Bridgeman philosophy. His DVDs are succinct, focused and deliver a wonderful set of tutorials on sculpting the human form. I now enjoy sharing these tutorials with the sculpting team here at Weta Workshop and believe they will also get a great deal out of John’s teachings."















