Visual Storytelling with Iain McCaig Vol.3Sea King/Space Witch Character Design |
Creating memorable icons of Good and Evil is the pillar of all Storytelling. In the third DVD of this series, veteran storyteller and concept artist Iain McCaig shows you how to generate unlimited ideas for good and evil characters while sharing the secrets of his three-step process to iconic character design. Following "Volume 1: Anatomy of a Story" and "Volume 2: Cosmic Mermaid Character Design," Iain McCaig creates the Sea King and the Space Witch in his science fiction adaptation of Hans Christian Andersen's "The Little Mermaid."
- Creating Icons of Good
- Creating Icons of Evil
- Generating Unlimited Ideas
- Serving the Needs of the Story
- Tapping into the Muse
- Knowing when to Stop
- Introduction
- Drawing Research
- Sea King Design
- Sea King Painting
- Sea King 2 Color Sketch
- Sea Witch Design
- Sea Witch Painting
- Final Thoughts
- Product Code: IMC03
- ISBN: 1-59762-985-5
- UPC: 805366011734
- Duration: 120 minutes
- Formats: DVD-VIDEO
DVD-Video Information:
- NTSC
- All Regions
Digital Download Requirements:
Minimum Operating System:
- Microsoft® Windows® Vista®
- Microsoft® Windows® XP Professional
- Microsoft Windows 2000 Professional
- Apple® Mac® OS X 10.2
Software:
- QuickTime Movie Player (Version 7.0 or higher)
- Acrobat Reader (Version 5.0 or higher)
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Software Used:
Adobe
Photoshop
Iain McCaig
Concept Designer
Iain McCaig is an internationally recognized and award-winning artist, and one of the motion picture industry's leading conceptual designers. He has worked on numerous films, including Peter Pan, and Harry Potter and the Goblet of Fire. Most recently, Iain was one of the principal designers on Star Wars Episode One, Star Wars Episode Two and Star Wars Episode Three in which his work includes the landmark designs for Queen Amidala and Darth Maul. As a concept designer, screenwriter, director and illustrator, Iain's talents have led him to numerous projects including The Face, his directorial debut in 1988. In 2001 he wrote and designed his first CG feature film, The Pied Piper for Imax/Mainframe. Iain has taught drawing and storytelling for over twenty years.
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"Any time an artist or designer can portray story points through a design or an illustration, the work becomes much more engaging. Iain does a wonderful job of explaining the structure of visual storytelling and how to create strong character designs that support your story."













