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Texturing, Lighting, Animation & Rendering Techniques With Eric Keller
Beginner’s Guide to Getting Started in Maya with Eric Keller
Simulating Fluid Interactions with David Silberbauer
Production-Ready Workflow using Golaem, Maya & Unreal Engine with Wilfried Lhomme
Production-Level Character FX Workflow with Saravmit Singh
Step-by-Step VFX Workflow using Houdini & Natron with Maria Barbadillo
Creating a Sinkhole Sand Effect with David Silberbauer
Houdini & Nuke Workflow for Lighters & Generalists with Andreas Kjær-Jensen
Houdini, Maya & Nuke Workflow with Josh Harrison
Creating a Desert Car Scene with Alvaro J. Segura
Procedural FX shot techniques with David Silberbauer
Clothing & Cloth Sims with Erika Lochs
Grooming Techniques for Film VFX with Sohrab Esfehani
Light & Composite a Shot Using Maya, Katana, Arnold & Nuke with Graham Cunningham
Composite a Shot in Nuke from Start to Finish with Meliza Fermin
Game Animation Principles using UE5, Maya & Photoshop with Tobias Ahlgren Cederlöf
Production-Ready Workflow using UE5 with Kosuke Iwasaki
Create a Barrel Explosion using Houdini, Axiom & Nuke with Ganesh Lakshmigandan
Houdini, Arnold & Nuke Workflow with Frederick Vallee
Procedural Houdini FX Workflow with David Silberbauer
Effects Workflow using Vellum, Particles, Pyro & Flip with Choi Gil Nam
Soft-Tissue Simulation using Ziva VFX, Maya & Wrap 3D with Madhav Shyam
An Environment Generalist Workflow with Jianfeng Li (Allan)
Simulate & Render a VFX Shot using Houdini & Nuke with Miguel Perez Senent
Soft Tissue Simulation Using Ziva VFX, Maya & Wrap3D With Madhav Shyam
Build Functional Assets With Integrated Fluid Simulations With David Silberbauer
Niagara & Substance Designer Workflow With Pawel Margacz
The Making of the Award-Winning Short Film With Aaron Sims
From Tendrils to Slime Trails Using Houdini With Simon Littlejohn
Full Set Destruction With Timucin Ozger
From Large Scale Pyro Plumes to Explosions With Alasgar Hasanov
Smoke & Fire Simulations With Alasgar Hasanov
An Introduction to Hair Grooming in Maya & Mari With Crystal Bretz
A Maya, Houdini & Nuke Workflow With Luis Cadavid
Advanced Grooming Techniques with Kristin Farrensteiner
Simulating Oceans, Sea Foam, & Ocean Spray With Danny Barnhart
Tube Geometry Workflow with Bhavika Bajpai
Creating a Champagne Pour Simulation with Danny Barnhart
Hair Solutions for an Animation Pipeline with Victor J Garza
Maya, Arnold, Mari and Nuke Techniques with Adrien Vallecilla
Simulating a Warrior Monk’s Robe
Professional Workflow with Sarah Arduini
The Making of "The Ningyo" with Miguel Ortega