From Speedpainting to Concept Art

Photoshop Custom Brush Techniques with David Levy

Chapter List

Description

In this title, David Levy demonstrates the Adobe Photoshop® techniques that he uses to create environments for the entertainment industry. He specifically reveals the custom brush creation techniques that have been perfected by a small group of passionate artists in Montreal. From two basic brushes, David shows you how to develop your own library of custom brushes that will allow you to gain speed and efficiency during your speedpainting process. Beginning with examples such as mountains, forests and clouds, David then leads you through the creation of a concept art painting, from rough sketches to a final piece with environment, vehicles and characters. Using texture brushes, you will then learn to refine and complete the painting without losing the original dynamism and composition of the sketch. This title includes the set of brushes that are created in the lecture, as well as the layered PSD files.


Duration: 165 minutes

Format: SD 1024x768

Chapter List

  • 00. Preview
  • 01. Introduction
  • 02. The Pitch
  • 03. Complex Brush Creation
  • 04. Brush Testing
  • 05. Rough Composition
  • 06. Composition Refinement
  • 07. Painting the Background
  • 08. Painting the Main Building
  • 09. Creation and Use of Detail Brushes
  • 10. Detailing and Special FX

IMAGE GALLERY

  • From Speedpainting to Concept Art
  • From Speedpainting to Concept Art
  • From Speedpainting to Concept Art
  • From Speedpainting to Concept Art
  • From Speedpainting to Concept Art
  • From Speedpainting to Concept Art
  • From Speedpainting to Concept Art
  • From Speedpainting to Concept Art
  • From Speedpainting to Concept Art

David Levy

Concept Artist

David Levy is a leading international concept artist and one of the founders of Steambot studios. He studied industrial design and architecture in France and the Netherlands respectively. He has contributed to titles for various platforms and recently worked on the development of Prince of Persia 3 and Assassin's Creed while at Ubisoft in Montreal. His unique interests merge video gaming, film and his industrial design background to create fantasy elements at many scales. He is currently working in Los Angeles, California as senior concept artist in the movie industry on Tron Legacy.

  • "I've been watching the very innovative digital painting techniques David and his colleagues have been working on over the last several years with great interest. Having now employed the ideas into some of my own work I'm even more excited and eager to be able to offer to you his techniques through this newest tutorial addition to our library."

    - Scott Robertson
    Founder, Design Studio Press