The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor Interviews
In this expansive demonstration, concept and story artist Derek Thompson takes you through his storyboarding process using Adobe Photoshop®. From developing story concepts through shot design and construction, Derek generates a story sequence directly from his imagination. Topics include sequence building, editorial thinking, action and movement, simulating camera moves and more. You'll see first hand how the process of storyboarding can be fun, exciting, challenging and frustrating. Join Derek as he journeys towards the elusive reward that is a finished, pitch-worthy sequence.
Duration: 157 minutes
Format: SD 1024x768
Derek Thompson received a BFA in Illustration from Otis/Parsons, and landed his first job for Dark Horse Comics while still attending college. He has worked professionally for over 14 years for a number of studios, including Rhythm & Hues, Lucasfilm and Electronic Arts. Derek has worked in a variety of disciplines, including storyboarding, visual development and creature design. He has contributed to numerous film projects, including Men in Black, The Mummy films, Star Wars: Episode 3 and WALL-E. In his free time, Derek paints abstract art and continues to self-publish collections of his monster drawings and comics. Derek is currently employed as a Story Artist for Pixar Animation Studios.
"Derek Thompson is to storytelling what Willy Wonka is to chocolate. This tutorial is your golden ticket to explore the madness and methodology of one of the greatest story artists of our time."
Try a Class on Campus
Gnomon specializes in computer graphics education for careers in the entertainment industry.