3D Creature Design

ZBrush, Keyshot and Photoshop Techniques with Luis Carrasco

Rendering in Keyshot

Chapter List

Description

In this lecture, Luis Carrasco uses a combination of ZBrush, Keyshot and Photoshop to take a simple sketch to a fully-rendered concept. He begins by creating an initial drawing that has just enough information to guide the 3D sculpt. Before starting in ZBrush, he discusses how to customize the interface to improve workflow. Luis then begins with Dynamesh, and throughout the sculpting process shares various techniques to develop the character as a quick and efficient design sculpt. Next, he brings the model into Keyshot, where he renders out basic passes that will be composited and painted over in Photoshop. Textures, Lighting, Materials and a background are developed to create the final realistic look ready for presentation to an Art Director or client.


Duration: 225 minutes

Format: HD 1920x1080

Chapter List

  • 00. Preview
  • 01. Intoduction
  • 02. Sketching in Photoshop
  • 03. Interface and hotkey set up in ZBrush
  • 04. Sculpting in ZBrush Part 1
  • 05. Sculpting in ZBrush Part 2
  • 06. Rendering in Keyshot
  • 07. Compositing and Photo Texturing in Photoshop Part 1
  • 08. Compositing and Photo Texturing in Photoshop Part 2
  • 09. Compositing and Photo Texturing in Photoshop Part 3

Luis Carrasco

Concept Artist

Luis Carrasco is currently working in the Film industry as a Concept Artist at Industrial Light and Magic. He has received credits on films such as Noah, Jurassic World, and The Revenant. As a designer for film, Luis collaborates with Art Directors on visual development across projects, provides concept art to communicate ideas for the design and look of a show, provides conceptual paint-overs and key-shots for directorial approval while working closely with VFX Supervisors to help define the look on shots while offering guidance for lighting and compositing. Luis is also passionate about helping students, teaching creature/character design as a University Instructor.

  • "At the pace we need to work in the movie industry it is important to be able to get from A to B as efficiently as possible. For the past few years I have counted on Luis' Zbrush advise to streamline my process. From the most practical way to build a model from scratch, through completion, his knowledge is practical and advise wise. He combines this practical skill and his talent as an artist to create beautiful, whimsical characters."

    - Christian Alzmann
    ILM Senior Art Director

  • "Luis Carrasco is one of the new generation of rare talented conceptual artists, who can not only demonstrate great skill & imagination, but also integrate their conceptual ideas & design sense seamlessly into production workflows. With years of industry experience already, as well as being a young talented artist, he is also a great teacher. I highly encourage any aspiring vfx / concept artist to benefit from his' tutorials"

    - Andrew Cawrse
    Sculptor / Anatomist VFX model supervisor