The Gnomon Workshop

Introduction to Substance Painter 2018




Christophe Desse headshot

Christophe Desse
Technical Artist, Naughty Dog


Christophe worked as a special effect artist and modeller for advertising, tv, film, and games in France, Germany and Singapore. He is curently working at Naughty Dog in Santa Monica as an environement artist. He started to tinker with 3d software back in 1991, and is now experienced with most industry-standard packages. When he is not working on industry defining AAA titles at work ( uncharted 1, uncharted 2 uncharted 3, the last of us ,uncharted 4 , Christophe enjoys creating cartoony or stylized characters and super charged muscle cars.