If you love Star Wars and dream of working at ILM, this event is for you. Join us on June 15th to celebrate the art of Star Wars at the Gnomon Stage. From characters and creatures to vehicles and robots, three talented artists from Industrial Light and Magic in San Francisco will share their experiences creating and contributing effects to The Force Awakens and Rogue One movies. Jay Machado (Hard Surface Modeler/Texture Artist), Charmaine Chan (Compositor/Area Tech Lead), and Paul Giacoppo (Digital Creature Model Supervisor) will offer an inspiring evening dedicated to those looking to embark on careers in the film industry, sharing insights into their work, career paths, and generally discussing what it’s like working as an artist at ILM on one of the most beloved franchises in movie history.
Hear from Gnomon Alumnus Jay Machado, one of four artists nominated for a 2017 VES Award for his work on the Star Destroyer in Rogue One: A Star Wars Story, and meet Charmaine Chan, who has been working at ILM for over ten years in the Compositing department. Plus, learn from Paul Giacoppo who has been creating and supervising digital characters for over 25 animated and live-action films, specializing in creatures and digital humans – including the incredible digital actors in Rogue One: A Star Wars Story. Paul was also recently nominated for a VES Award for an Outstanding Model in a Photoreal or Animated Project for his work on Rogue One.
RSVP to attend for free; seating is on a first-come-first-served basis, so be sure to arrive in good time to secure your place in line. ILM has reserved the right not to Livestream this event, so don’t miss this opportunity to attend in person at the Gnomon campus in Hollywood. The event will not be recorded.
7:30 pm – 9:00 pm: Star Wars Stories: Jay Machado, Charmaine Chan, Paul Giacoppo
9:00 pm – 9:30 pm: Audience Questions with Jay Machado and Charmaine Chan
Looking to earn a Bachelor of Fine Arts in Digital Production? Gnomon is excited to announce the approval and launch of its first accredited baccalaureate degree program. Learn more about the full-time, four-year program.
Hard Surface Modeler/Texture Artist, ILM
Jay Machado is a 3D modeler and texture artist working in film, advertising, and video games. His credits include music videos and commercials, a triple-A game, amusement park rides, and feature films. He currently works at Disney/Lucasfilm's Industrial Light & Magic as a hard surface modeler and texture artist. In his spare time, he explores physically based rendering, VR, game development, and 3D printing.
Compositor/Area Tech Lead, ILM
Charmaine Chan was born and raised in Hawaii before attending the University of California in Irvine, where she majored in Studio Art with a focus in Photography and Video. Charmaine has now been at Industrial Light & Magic in San Francisco for ten years, and is currently working as a Compositor and the Area Tech Lead for the Compositing department.
Digital Creature Model Supervisor, ILM
Paul has created and supervised digital characters for over 25 animated and live-action films, specializing in creatures and digital humans. He currently heads up ILM’s Digital Model Shop (DMS). He has an intense love of Star Wars and has created creatures for both the Star Wars Prequels and Special Editions. Most recently, he supervised the creation of the digital actors in Rogue One: A Star Wars Story.
Paul has additionally worked on the realistic talking characters in Dragonheart, on the two-faced Voldemort in Harry Potter, the dinosaurs in Jurassic Park: The Lost World, and on the famous ‘Loki Smash!’ moment of The Avengers. Paul also supervised the Kaiju in Pacific Rim, the Orcs in Warcraft, and before joining ILM he worked at Walt Disney Feature Animation on Fantasia 2000.