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Concept Design 1

Vehicle Sketching

Sample Clip

The ability to sketch and render vehicles is an important asset in the field of concept design. Using materials standard in the design industry, a detailed step by step demonstration will show the students the entire vehicle sketching process. Learn about the basics of perspective, the importance of thumbnails, techniques of sketching, and development of forms and proportions to create the final rendering.

  • Thumbnail generation
  • Quick marker sketching
  • Inking and linework
  • Rendering with markers
  • Finding proportions
  • Warm-up exercises
  • Drawing materials
  • Basics of Perspective
  1. Introduction
  2. Thumbnails
  3. Marker Sketching
  4. Initial Inking
  5. Line Weight
  6. Marker Rendering
  7. Second Vehicle Sketch
  8. Finding Proportions
  9. Drawing the Back View
  10. Credits
  • Product Code: DES01
  • ISBN: 1-930878-56-7
  • UPC: 805366005733
  • Duration: 110 minutes
  • Formats: DVD-VIDEO

DVD-Video Information:

  • NTSC
  • All Regions

Digital Download Requirements:

Minimum Operating System:

  • Microsoft® Windows® Vista®
  • Microsoft® Windows® XP Professional
  • Microsoft Windows 2000 Professional
  • Apple® Mac® OS X 10.2

Software:

  • QuickTime Movie Player (Version 7.0 or higher)
  • Acrobat Reader (Version 5.0 or higher)

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Feng Zhu

Concept Designer

Feng studied industrial design at the Art Center College of Design. He has since then worked on a diverse array of projects, including video games, TV commericals, film design and amusement park rides. Clients include Lucasfilm, Disney, Blur Studio, Electronic Arts, GT Interactive, Origin Systems, Microsoft, Film Roman, Universal, Warner Brothers and Sierra. For Lucasfilm, Zhu focused on new environments, and hard-surface designs including vehicles, droids and props for Star Wars: Episode III.

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"Feng is one of these few top notch artists who has been able to keep their talent undisputed with both traditional and digital medias. He has been involved in so many successful projects it would be impossible to count them all, and he is with no doubt one of the best teachers around."

- Sparth
Concept designer/illustrator
Microsoft

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