Futuristic Set Design with James ClyneConceptual Environments for Feature Film Production |
In this first of three DVDs in a series, James will cover a wide range of Adobe Photoshop® techniques that he uses as a concept designer in the feature film industry. Focusing on the subject of futuristic architectural landscapes, James starts with a blank page and quickly delves right into such topics as sketch ideation directly in Photoshop® and blocking in a dynamic composition. Setting itself apart from other concept art techniques, this DVD concentrates heavily on the smooth integration of photo reference and high-end conceptualization ideas, or what James terms "Photoshop® kit bashing", blurring the line between photo and ideation rendering. Subjects such as Photoshop® layer properties, creating custom brushes, and developing architectural concepts are also covered.
- Digital Sketching in Photoshop®
- Kit Bashing
- Masking and Layer Properties
- How to Render with Indication
- Rendering with Photorealism, but Keeping it Impressionistic
- Conceptual Architectural Understandings
- Loose Digital Sketching
- Manipulating Reference Photography
- Composition / Hot Keys
- Kit Bashing
- Masking / Choosing Colors
- 2D Texture Mapping
- Adding More Objects to the Composition
- More Photo Scrap / Render with Indication
- Keeping it Fresh
- Custom Brushes / Progression of Detail
- Dodge Layer / Adjusting for Perspective
- Adding a Figure for Scale
- The Home Stretch: Final Details
- Product Code: JCL03
- ISBN: 1-59762-850-6
- UPC: 805366017149
- Duration: 157 minutes
- Formats: DVD-ROM
DVD-ROM Requirements:
- 1GHz or faster processor
- 512 MB RAM
- 64 MB Video RAM
- DVD-ROM Drive
- 5 GB of hard disk space
- 1280 x 1024 display
DVD-ROM and Digital Download Requirements:
Minimum Operating System:
- Microsoft® Windows® Vista®
- Microsoft® Windows® XP Professional
- Microsoft Windows 2000 Professional
- Apple® Mac® OS X 10.2
Software:
- QuickTime Movie Player (Version 7.0 or higher)
- Acrobat Reader (Version 5.0 or higher)
For more information on DVD and Digital Download policies click here.
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Software Used:
Adobe
Photoshop
James Clyne
Concept Designer
James Clyne attended the University of California at Santa Barbara where he studied Fine Art and Painting. Eager to focus on design, he attended Art Center College of Design as an Industrial Design major focusing on entertainment design. Clyne began his professional career designing creatures, characters, and environments for gaming companies such as Sega, Activision, and Pulse Entertainment. Wanting to expand his work in entertainment design further, James began consulting as a concept artist and storyboard artist for special effects houses such as Digital Domain and Rhythm and Hues. His early work in film began with Terry Gilliam’s Fear and Loathing in Las Vegas. Soon to follow were Instinct, Titan A.E., Mission to Mars, Galaxy Quest, Mystery Men, A.I.-Artificial Intelligence, Minority Report, The Polar Express, and Troy for which he provided conceptual designs for environments, sets, props, matte paintings, and vehicles.
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"James Clyne is a master when it comes to translating his inner worlds of gigantic structures and machines. His smart construction approach, based on a very open abstract process, gives to his productions a very original feel unseen anywhere else. He is an artist which has recreated a new sci-fi vocabulary with an amazing precision and talent."












