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Boujou 1: Tracking a Crane Shot

Camera Tracking Techniques with Stephen McClure

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In this DVD, Stephen McClure introduces the essential techniques for creating working tracks using Boujou and Maya. Stephen sets up and tracks a crane shot with in-depth explanations of Boujou's toolset that take the user beyond the push-button solutions of Boujou's automated tracking system. He demonstrates the elements of Boujou's workflow in action and then shows how the Boujou solutions are set up and evaluated in Maya. After close scrutiny and evaluation, Stephen takes you back into Boujou and explores how to get more accurate solutions in problem areas with masking, setting up Locators, Target Tracks and multiple automated Feature Tracking passes. Bringing the final Boujou solution into Maya and laying it out with proxy geometry, he checks for accuracy so that 3D elements and effects can be integrated into the shot.

  • Interface and Workflow
  • Camera Setup
  • Poly Masks
  • Automated Feature Tracking
  • Hand Locator and Target Track Setup
  • Scene Setup: Scale and Orientation
  • Track Evaluation with Test Objects
  • Export Options
  • Maya Environment Geometry Setup
  1. Interface Overview
  2. Importing the Image Sequence
  3. Setting up the Camera
  4. Feature Tracking
  5. Camera Track and Evaluation
  6. Camera Test Objects
  7. Scene Scale and Orientation
  8. Scene Refinement and Export
  9. Maya Scene Setup
  10. Boujou Refinement Part 1
  11. Boujou Refinement Part 2
  12. Final Maya Setup
  • Product Code: SMC02
  • ISBN: 1-59762-930-8
  • UPC: 805366016340
  • Duration: 270 minutes
  • Formats: DVD-ROM

DVD-ROM Requirements:

  • 1GHz or faster processor
  • 512 MB RAM
  • 64 MB Video RAM
  • DVD-ROM Drive
  • 5 GB of hard disk space
  • 1280 x 1024 display

DVD-ROM and Digital Download Requirements:

Minimum Operating System:

  • Microsoft® Windows® Vista®
  • Microsoft® Windows® XP Professional
  • Microsoft Windows 2000 Professional
  • Apple® Mac® OS X 10.2

Software:

  • QuickTime Movie Player (Version 7.0 or higher)
  • Acrobat Reader (Version 5.0 or higher)

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  • Software Used:

  • Autodesk
    Maya

  • 2d3
    Boujou

Stephen McClure

Resident Artist/Producer
The Gnomon Workshop

With over twelve years of experience in the field of animation and visual effects, Stephen McClure has worked on numerous projects involving the many aspects of CG matchmoving and integration. For eight years he was a lead artist on high-end television commercial work at The Digital Lab, whose clients included Coca Cola, EDS, Sega, Chevrolet, Motorola and Taco Bell. Stephen's other credits include music videos, episodic television and feature films such as Sphere and Practical Magic. Stephen has been teaching at the Gnomon School for over six years and has also taught at Art Center College of Design in Pasadena, as well as at UCLA Extension. He is currently a resident artist and producer at The Gnomon Workshop. Stephen received BFAs from Art Center College of Design, and from The School of The Art Institute of Chicago.

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"Matchmoving, or camera tracking, is the foundation upon which all visual effects work stands. Over the past six years Stephen has shared his integration techniques with Gnomon students and we are pleased to be able to bring his knowledge to DVD."

- Alex Alvarez
Director, Gnomon

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