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The Techniques of Ryan Church 3

Rendering Hi-Tech Architecture

Sample Clip

Ryan's demo takes the viewer step-by-step through the creation of a digital illustration of a design for a moody futuristic cityscape, from blank-page through to final rendering. Topics illustrated range from shot layout and composition to the use of color and atmosphere to create drama and establish scale. Using industry standard programs, the techniques Ryan demonstrates in the creation of a dynamic, convincing, and colorful digital painting are essential for any concept artist to have. The DVD covers all aspects of the process, from design inception, research and cinematography, through to advanced and effective techniques for completing the finished digital painting.

  • The 2D Digital Workspace
  • Establishing Shot
  • Vignetting
  • Perspective Sketching
  • Cinematography
  • Lighting the Scene
  • Mood and Color
  • Focal Point
  1. Introduction
  2. Starting Loose
  3. Composition
  4. Local Colors
  5. Natural Lighting
  6. Architectural Details
  7. Artificial Lighting
  8. Foreground Details
  9. Final Touches
  10. Credits
  • Product Code: RCH03
  • ISBN: 1-930878-65-6
  • UPC: 805366006631
  • Duration: 120 minutes
  • Formats: DVD-VIDEO

DVD-Video Information:

  • NTSC
  • All Regions

Digital Download Requirements:

Minimum Operating System:

  • Microsoft® Windows® Vista®
  • Microsoft® Windows® XP Professional
  • Microsoft Windows 2000 Professional
  • Apple® Mac® OS X 10.2

Software:

  • QuickTime Movie Player (Version 7.0 or higher)
  • Acrobat Reader (Version 5.0 or higher)

For more information on DVD and Digital Download policies click here.

  • Software Used:

  • Corel Painter

Ryan Church

Concept Design Supervisor
Lucasfilm

Ryan Church is one of the leading concept artists working today. His clients and employers include Walt Disney Imagineering, Universal Studios, Industrial Light and Magic, and Lucasfilm. Ryan was Concept Design Supervisor for Star Wars: Episode 3 and is a Senior Art Director at ILM, where his roles include designing and illustrating vehicles, droids, architectures and environments and art directing final shots and assets. He has taught Advanced Entertainment Design at Art Center. He majored in Transportation Design with a minor in Entertainment Design at the Art Center College of Design.

"When Ryan Church started giving his unique vision to the Star Wars universe four years ago, it was clear that he was going to pave the way for future digital artists. His art immediatly transports you into new dimensions of form and color. He's one of today's strongest digital inspirations."

- Sparth
Concept designer/illustrator
UBISOFT Entertainment

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