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Mental Ray: Lighting and Shaders

Rendering Techniques with Matt Hartle

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In the second DVD of this series, Matt Hartle focuses on lighting, shaders, and High Dynamic Range Imaging (HDRI) within Mental Ray for Maya. Mental Ray supports most of Maya's features, in addition to many others. This DVD shows you how to get the best use of Mental Ray to render fluids, particles, fur, geometry based paint effects, blurry reflections and refractions, area lights, contour rendering, and High Dynamic Range images.

  • Lighting
  • Shaders
  • HDRI
  • Image Based Lighting
  • Reflections/Refractions
  • Sub-surface Scattering
  1. Introduction
  2. Shadows
  3. Volumetric Shadows
  4. Fur
  5. Area Lights
  6. Command-Line Image Conversion
  7. Blurry Reflections and Refractions
  8. Contour Shader
  9. High Dynamic Range Images
  10. BONUS - Subsurface Scattering: Fast Simple
  11. BONUS - Subsurface Scattering: Physical
  • Product Code: MHA02
  • ISBN: 1-59762-000-9
  • UPC: 805366010133
  • Duration: 200 minutes
  • Formats: DVD-ROM

DVD-ROM Requirements:

  • 1GHz or faster processor
  • 512 MB RAM
  • 64 MB Video RAM
  • DVD-ROM Drive
  • 5 GB of hard disk space
  • 1280 x 1024 display

DVD-ROM and Digital Download Requirements:

Minimum Operating System:

  • Microsoft® Windows® Vista®
  • Microsoft® Windows® XP Professional
  • Microsoft Windows 2000 Professional
  • Apple® Mac® OS X 10.2

Software:

  • QuickTime Movie Player (Version 7.0 or higher)
  • Acrobat Reader (Version 5.0 or higher)

For more information on DVD and Digital Download policies click here.

  • Software Used:

  • Autodesk
    Maya

Matt Hartle

3D Director

Matt is currently 3D Director at DEVA Studios. Matt has been in the theatrical advertising and visual effects industry for over eleven years. During that time he has contributed to many projects including dozens of film trailers such as 10,000 B.C., Wanted, Beowulf, Forbidden Kingdom, the Harry Potter franchise, Iron Man, Pirates of the Caribbean, and Charlotte’s Web to name a few. He has also led teams that created such memorable studio logos as Sony Pictures Animation, JC 23, and many iterations of the Warner Brothers logo. Matt has taught at various institutes for animation and visual effects including the Academy of Art, San Francisco and the Gnomon School of Visual Effects in Hollywood. Matt studied Illustration at Art Center College.

"Matt's DVDs are a great practical resource for anyone wanting to get the most out of Mental Ray for production work."

- James Brandster
Matte Painter

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