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The Techniques of Mark Goerner 1

Sketching Interior Spaces

Sample Clip

This is Mark Goerner’s first disc in a series demonstrating the step-by-step development of interior spaces. This DVD covers the stages from thumbnail sketching to shaded and detailed marker sketches. Mark will show you the process he uses to strike a rough composition using the basic principals of 1, 2 and 3-point perspective, compositional massing and indication to convey interior spaces. Using traditional mediums of pen and marker, issues of scale, design ideation, lighting, value staging and ornamentation are explored and explained..

  • Thumbnail Sketching
  • Perspective
  • Compositional Massing
  • Developing a Finalized Sketch
  • Adding Values
  • Lighting
  • Architectural Detailing
  1. Introduction
  2. Basic Perspective/Thumbnails
  3. Marker Sketch 1: Palace
  4. Brush Pen Thumbnails
  5. Marker Sketch 2: Grand Hall
  6. Marker Sketch 3: Train Station
  7. Misc: Room Thumbnails
  8. Marker Sketch 4: Hallway
  9. Credits
  • Product Code: MGO01
  • ISBN: 1-930878-85-0
  • UPC: 805366008635
  • Duration: 120 minutes
  • Formats: DVD-ROM

DVD-ROM Requirements:

  • 1GHz or faster processor
  • 512 MB RAM
  • 64 MB Video RAM
  • DVD-ROM Drive
  • 5 GB of hard disk space
  • 1280 x 1024 display

DVD-ROM and Digital Download Requirements:

Minimum Operating System:

  • Microsoft® Windows® Vista®
  • Microsoft® Windows® XP Professional
  • Microsoft Windows 2000 Professional
  • Apple® Mac® OS X 10.2

Software:

  • QuickTime Movie Player (Version 7.0 or higher)
  • Acrobat Reader (Version 5.0 or higher)

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Mark Goerner

Concept Designer

Mark Goerner is one of L.A.’s leading concept artists whose contribution of design content and illustration include television, film, automotive, theme park and gaming industries. Mark graduated from Art Center College of Design with distinction in Transportation Design with emphasis on Entertainment Design in 1996. Since then he has worked with BMW/Designworks, Coca-Cola, Rhythm and Hues for Disney, Kraft, Honda, and Intel along with other local and international companies. His current focus has been designing architectural spaces, props, transportation and characters for such films as Minority Report, Constantine, X-men 2, Superman, and The Terminal.

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"I consider Mark to be a young master in our industry and one of a handful of concept artist whom never feared to try out new ideas, concepts and techniques. In a few hours, by watching his DVDs, you can learn and benefit from years of his experimentations and explorations. This experience is priceless, and he shares it openly with all of us."

- Farzad Varahramyan
Creative Visual Director
Darkwatch
High Moon Studios

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