Character Modeling for ProductionCharacter Modeling Techniques with Ian Joyner |
In this DVD, Ian shows you the tools and techniques he uses to quickly create a full character model in 3ds Max, leading you through the basic character production pipeline used at Blur Studio. He takes you through the process of building clean geometry using Max's built-in toolset as well as using the PolyBoost plugin. Ian shows how to easily enhance objects with ZBrush, and how to quickly find the form and detail of your character. From there he demonstrates how to bring the geometry back into Max to make it animation friendly by retopologizing. After the model is finished, Ian covers how to set up hair using Hair FX as well as how to set up lights, cameras and a simple rig using Biped to pose and render the character. Finally, using Adobe Photoshop®, Ian discusses how to present the character in a professional manner. This DVD is intended for artists with a basic understanding of polygon modeling in Max, but is useful to anyone regardless of skill level or software. In this DVD Ian uses: Max, PolyBoost, ZBrush, BodyPaint and Adobe Photoshop®.
- Max Modeling tools
- Using PolyBoost Tools
- Poly by Poly Modeling
- Detailing in ZBRush
- Retopologizing Hi-res Objects
- Building Props
- Setting Up Lighting/Camera Rig
- Basic Brazil Techniques
- Hair FX Set up
- Basic BodyPaint and Material Editing
- Rigging for a Pose
- Setting up a Template Character
- Basic Light Rig/Blocking in Character, Part 1
- Basic Light Rig/Blocking in Character, Part 2
- Detailing Simple Objects and Retopologizing
- Detailing the Character, Part 1
- Using Paint Overs to Shape Your Characters
- Detailing the Character, Part 2
- Hair, Setting a Style with HairFX
- Rigging Using Biped, Part 1
- Rigging Using Biped, Part 2
- Final Renders
- Product Code: IJO01
- ISBN: 1-59762-922-7
- UPC: 805366016425
- Duration: 455 minutes
- Formats: DVD-ROM
DVD-ROM Requirements:
- 1GHz or faster processor
- 512 MB RAM
- 64 MB Video RAM
- DVD-ROM Drive
- 5 GB of hard disk space
- 1280 x 1024 display
DVD-ROM and Digital Download Requirements:
Minimum Operating System:
- Microsoft® Windows® Vista®
- Microsoft® Windows® XP Professional
- Microsoft Windows 2000 Professional
- Apple® Mac® OS X 10.2
Software:
- QuickTime Movie Player (Version 7.0 or higher)
- Acrobat Reader (Version 5.0 or higher)
For more information on DVD and Digital Download policies click here.
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Software Used:
Autodesk
3ds Max
Pixologic
ZBrush
MAXON
BodyPaint
Adobe
Photoshop
Ian Joyner
Blur Studios
Ian Joyner is a freelance character artist residing in Culver City, CA. Over the years he has worked on games, commercials and feature films at Blur Studio, and recently ventured out as a freelance character artist for clients all over the world. His work can be seen throughout various projects including (but not limited to) BioShock, Halo Wars (upcoming), Golden Axe (upcoming), Marvel : Ultimate Alliance, Hellgate : London, Jericho, Brothers in Arms, Warhammer: Age of Reckoning and Rise of Legends to name a few. Film work includes Rocky Balboa, Aliens of the Deep, and Blur Studio's short film A Gentlemen's Duel. Other work includes tech demonstrations for XSI's Face Robot, training material (DVD's and classes) for The Gnomon Workshop, and promotional material for a large variety of projects.
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"Ian has been a trailblazer here at Blur from the moment he arrived, testing out new techniques and tools, eager to fill his bag o' tricks up as quickly as possible. Here at Blur it's not only important to create great looking characters, but to do them quickly and efficiently and Ian pioneered many of the the techniques we use that improve both the quality and the efficiency of every character we create here at Blur."














