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Vue Infinite: Interface and Workflow

Vue Explorations with Ethan Summers

Sample Clip

In this DVD, Ethan Summers shares his techniques for e-on's Vue Infinite, an amazing landscape creation tool and general purpose rendering engine capable of handling scenes as large as 50 billion polygons. Starting at an introductory level, Ethan covers all the main windows and functions within Vue. He then discusses more advanced topics including strategies for creating ecosystems, methods for designing realistic terrains, and ultimately how to employ DEM maps through the function editor and in conjunction with Maya. Ethan also covers XStream, e-on's new plug-in for achieving seamless lighting and render integration with Maya and Max.

  • Comprehensive Overview of Vue Infinite
  • XStream Primer
  • DEMS in Combination with the Vue Function Editor
  • Terrain Modeling Tips
  • Memory Management Techniques for Large Ecosystems
  1. Introduction to Vue
  2. Interface
  3. Main Windows Part 1
  4. Main Windows Part 2
  5. Menu Items
  6. Lights
  7. Trees
  8. Linking and Animation
  9. Function Editor
  10. DEM Function Editor
  11. xStream and DEM Landscapes Part 1
  12. xStream and DEM Landscapes Part 2
  • Product Code: ESU03
  • ISBN: 1-59762-929-4
  • UPC: 805366016357
  • Duration: 285 minutes
  • Formats: DVD-ROM

DVD-ROM Requirements:

  • 1GHz or faster processor
  • 512 MB RAM
  • 64 MB Video RAM
  • DVD-ROM Drive
  • 5 GB of hard disk space
  • 1280 x 1024 display

DVD-ROM and Digital Download Requirements:

Minimum Operating System:

  • Microsoft® Windows® Vista®
  • Microsoft® Windows® XP Professional
  • Microsoft Windows 2000 Professional
  • Apple® Mac® OS X 10.2

Software:

  • QuickTime Movie Player (Version 7.0 or higher)
  • Acrobat Reader (Version 5.0 or higher)

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  • Software Used:

  • e-on Vue

Ethan Summers

3D Artist

Ethan Summers is a multidisciplinary artist whose interests include CG environments, where he has 13 years experience for clients including NASA, Mattel, Microsoft, Electronic Arts, Hewlett Packard, Disney, Sundance Films, Viacom Interactive, Hasbro, Coca Cola and IBM. He is also a fine artist working in abstract painting and sculpted art cars. He has international work experience in Mexico, Japan and the USA. Ethan’s other interests include brainstorming design concepts for intuitive software for artists and riding his bicycle whenever possible. Ethan lives in Santa Cruz, California.

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"Ethan imparts his knowledge of Paint Effects clearly and enthusiastically. His techniques are crucial for a deeper understanding of Paint Effects and how it interfaces with other tools in Maya and workflows in production. "

- Eric Hanson
Senior Producer/VFX Designer
The Gnomon Workshop

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