Free ZBrush Tutorials
Lighting with Materials.
Neville Page, creature designer for Avatar, Star Trek and Cloverfield, demostrates his ZBrush PhotoShop Workflow.
- Instructor: Neville Page
- Software: ZBrush
- Format: VIDEO
ZBrushs Alpha Palette Explained
Alphas form the backbone of sculpting inside of ZBrush. However, they have many other uses as well. This tutorial explores the Alpha Palette button by button and provides a context for each feature. We cover the following: Make 3D Stencils Creating Your Own Alphas Crop & Fill Mid-value Alpha Curve and more.
- Instructor: Ryan Kingslein
- Software: ZBrush
- Format: VIDEO
ZBrush's Document Palette Explained
The Document palette controls the space you sculpt inside of. This tutorial explores the controls used to modify your ZBrush document.
- Instructor: Ryan Kingslein
- Software: ZBrush
- Format: VIDEO
ZBrush's Color Palette Explained
The Color palette is explored and its various controls explained. We also look at the modifiers and how you can alter your ZBrush interface.
- Instructor: Ryan Kingslein
- Software: ZBrush
- Format: VIDEO
ZBrushs Layer Palette Explained
ZBrushs Layer Palette is explored using artwork from Meat's Meier. Document depth and various layer controls are explored.
- Instructor: Ryan Kingslein
- Software: ZBrush
- Format: VIDEO
How to Create An Alpha for Clothing Seams
Learn to create your own custom alpha for sculpting clothing seams using Photoshop and ZBrush.
Download the Clothing Brush set A.
Download the Clothing Brush set A.
- Instructor: Ryan Kingslein
- Software: ZBrush
- Format: VIDEO
Sculpting Boot Straps and Fabric Wraps
This quick tutorial is 12 minutes long and provides one way that you can sculpt boot straps on a character.
- Instructor: Ryan Kingslein
- Software: ZBrush
- Format: VIDEO
How to Create a Character Sheet
Another free tutorial on how to create a character sheet using ZBrush's ZAppLink and Photoshop.
- Instructor: Ryan Kingslein
- Software: ZBrush
- Format: VIDEO
Sculpting Feathers Using Slash 2 ZBrush
Another tutorial showing you how to sculpt feathers in ZBrush 3.1 using the Slash 2 brush.
- Instructor: Ryan Kingslein
- Software: ZBrush
- Format: VIDEO
Creating a Turntable Movie in ZBrush
a quick tutorial on how to use ZBrush's turntable option including how to get the best compression out of it.
- Instructor: Ryan Kingslein
- Software: ZBrush
- Format: VIDEO
Sculpting a Zombie Face - Part 1 Quick Sculpting
Here is a 25 minute sculpt of a zombie head using the Demo Head as a base.
- Instructor: Ryan Kingslein
- Software: ZBrush
- Format: VIDEO
Sculpting a Zombie Face - Part 2 Detail Sculpting
This one shows you how I created and used the Zombie Brush attached
- Instructor: Ryan Kingslein
- Software: ZBrush
- Format: VIDEO
Sculpting a Zombie Face - Part 3 Zombie Teeth
how I sculpted his teeth using Alex Alvarez's Teeth and Gum set from Gnomonology.
- Instructor: Ryan Kingslein
- Software: ZBrush
- Format: VIDEO
ZBrush to Maya with Decimation Master
An overview of the new ZBrush to Maya/Max/XSI rendering pipeline with the new Decimation Master plug-in from Pixologic.
- Instructor: Ryan Kingslein
- Software: ZBrush
- Format: VIDEO
Mouth Interior
This asset includes four poly base meshes: Top Teeth, Bottom Teeth, Top Gums and Bottom Gums. Total facecount is 2508, all quads. The asset includes four .obj's and a single Maya .mb scene file. Perfect for any humanoid head.
- Instructor: Alex Alvarez
- Software: ZBrush
- Format: ZIP
Male Human Head Basemesh
Male human head basemesh with organized topology. UVs are unwrapped. Ready to be imported into Zbrush or reorganized to match another design.
- Instructor: Alex Alvarez
- Software: ZBrush
- Format: ZIP
Human Basemesh - Simple
This is an obj that works well as a humanoid basemesh for Zbrush/etc when you do not want to feel constricted by topology. It is what I usually use in Zbrush when making a humanoid figure.
- Instructor: Alex Alvarez
- Software: ZBrush
- Format: ZIP
















